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Maypul rivals of aether
Maypul rivals of aether




maypul rivals of aether

From their position atop the Wall, Kragg and his fellow Runners defend both sides of the rock face and the forest below. Deliberate and loyal, he is one of the infamous Wall Runners who patrol the Rock Wall. "Kragg is a defender of the colossal Aetherian Forest. Overall, Wrastor is strong in the air with some laggy moves, and slower in the ground. Also, his lag in strong attacks can turn the combo towards you, instead of you combo-ing another person. A weakness though is that he is very light, meaning he can get KO’ed easily and at mid percent’s. His KO options are very viable, with almost all attacks being able to KO, he can combo into the KO attacks, making KO reasonable easy. The ability to do strong attacks in the air makes his strong attacks more viable than any other characters. He also can use a triple jump, where he can use this for easier recovery and very good ariel combos. Wrastor is like the opposite of Orcane in terms of speed, high speed in the air and slow on the ground.

maypul rivals of aether

Currently an Aerial Ace for the Air Armada, Wrastor is wrecking havoc among the Armada's enemies and generals alike." Excerpt taken from official Rivals of Aether website However, among his superiors, he is more infamous for his brashness and arrogance than for his daring deeds. Within a year, Wrastor became renowned not just in Air Nation but across Aether as a fierce and unpredictable figher. After graduating at the top of his class, he joined the Air Armada, the military force of Air Nation. "The youngest trainee in the history of the Air Academy, Wrastor has never lived by anyone's rules but his own. Overall, ocane excels on the ground, with great combo game, however his ariels are slow and has limited recovery options. Also, if all his puddles are used up, he has no recovery options, meaning it could be dangerous to get bodied off stage. However, this character has no projectile attacks, so there’s practically no way of fighting long. Its down tilt is one of the best combo starters, and has amazing reach, making combo chains even longer. His speed on the ground is considered fast, making combos and chase downs easy for orcane, however its air speed is considered slow. Orcane is a fast character capable of doing long combo chains, including the use of puddles, the bubbles to reset the opponent’s combos, orcane has a lot of tolls to fight down the opponent. " Excerpt taken from official Rivals of Aether website He can transform into water and confuse enemies with a spray of bubbles, making him the perfect candidate for stealth assignments. Orcane is sly and can infiltrate even the most secure strongholds. However, while the Water Merchants denounce Orcane in public, they do not hesitate to call upon him when they need a situation dealt with quietly. Orcane is a playful trickster, notorious for escaping even the most precarious of situations. "When he first arrived in Water Town, the merchant capital of Aether, Orcane was considered a dangerous nuisance and a criminal. Overall, he is a very good character, and is very easy to pick up for beginners. His main flaw is his recovery options, much like the recovery for fox and falco in ssb4, in where the recovery is very predicable and easy to edge guard.

maypul rivals of aether

With his fire ability, he can get quick KOs, of where F-smash move with fire on opponent can sometimes kill at mid percent’s when used correctly. His combo gain at close range is one of the best, and with the ability to shoot projectiles, in where the projectile can prove to be a very good edge guarding option. With his average speed and high damage combos, he is a very versatile character with good coverage. Zettaburn is considered high in the tier list. In battle, Zetterburn is equally forthright he uses no weapons except for his razor-sharp claws and ability to control flame." Excerpt taken from official Rivals of Aether website He is a reliable general on the field, but naive to the larger politics of Aether. However, his straightforward character and unquestioning allegiance to the Fire Nation blind him at times. His courage in battle has made him a hero among his people. He has fought many wars for the Fire Capital, a bellicose nation that constantly seeks to expand its influence over neighbouring lands. "Zetterburn, a son of the ruling family of the Firelands, is an experienced and hardened warrior. Zettaburn Orcane Wraster Kragg Fosburn Maypul Absa Etalus Zettaburn






Maypul rivals of aether