

(see description of SSS+ on the Story Mode Chapters section) Alternate costumes/DLC skins can also be earned with an SSS+ during chapters. Lastly, the Krypt is available from the start with alternate costumes, concept art, development videos, and more to purchase. This time, either finisher can be selected instead of only showing the first finisher, which required players to pause the game and look for the alternate finisher in the move list. If the player moves away from the square, it turns red, indicating that the Fatality/Heroic Brutality will not be executed. The Fatality Practice Mode returns, renamed Finisher Practice, where the button combinations for the Fatality/Heroic Brutality are shown above, and a green square on the ground indicates the correct distance for the finisher to work. Training mode allows players to hone their skills with their chosen character. The ladder also makes a return, featuring a sub-boss of either Darkseid or Kronika, the final boss of Kroni-Seid, and an animated ending for each character. The main campaign focuses on 16 chapters that drive the plot of the campaign to its conclusion. Independent villains like Eclipso are using the heroes and villains RAGE against each other while other characters simply fight to prove dominance. Since this time the heroes and villains band together instead of with their separate universes the heroes and villains are collaborating beyond their two universes to come out on top.
#Super mortal kombat 2 mugen move list series
The maximum indicator allows for the X-RAY move which allows a character to perform a series of damaging attacks for a large portion of the damage. A player in RAGE acts identically to the previous MK vs DCU, it protects a player from being stunned and boosts a character's damage potential.

The second indicator allows for the player to actuate their RAGE meter. At the first indicator of the meter, the player is allowed to perform an interrupt action by performing a perfect block. Due to the introduction of X-RAY attacks from the previous installments, the X-RAY carries over to MK v DCU 2. Fighting occurs on a 2-D plane, with the ability to interact with background elements such as projectiles or springboards. Gameplay has carried over from MK11 and Injustice 2. The Kombatants skins can be purchased in the store or earned from chapters by earning an SSS+ (Flawless Victory, perfect Fatal Blow, no losses) New allegiances and rivalries will be formed among friends and foes. The rage had returned to both dimensions. Sensing a new merger of the Realms, Raiden decides to make contact with his allies in the Earth-One in preparation for the coming war. Kronika bridges an alliance with the galactic super-villain, Darkseid in the hopes that the two can merge the realms for mutual benefit. Shinnok's mother, Kronika, and her daughter, Cetrion seek allies from the other realms to aid them in their Konquest of Earthrealm. Heroes have fallen and a new generation of Kombatants must carry the burden of protecting the realm from invasion. The Mortal Kombat Universe has changed since the conclusion of MK vs DC.
